Hexagon Force
Waterflame
Song library
Browse piano sheets by Waterflame on Zen Virtual Piano. Waterflame, also known as Christian Krogsvold, describes himself on his own site as a self-taught video game composer, film scorer and sound designer from Norway. His love for creating music began in 2002 at age thirteen, and he says he has not stopped making things since. In an interview with Fizmarble he said he has no training in music, has never taken music theory or received any lessons, and just learned by practice, experimentation and dedication. A musician who credits practice and experiment over lessons, after starting with a console music program, suggests a style that grew from curiosity rather than from a syllabus. He told Fizmarble that he started making music around thirteen on a PlayStation program called Music 2000, which let him compose his own songs from a library of sounds and effects. His first uploads were on Newgrounds, and from there a Mexican game company called Nibbo studios found him and hired him to do music and sound effects for a Mexican kidsā game. A music program for the PlayStation, a website and a company that hired him after his first uploads suggest a path built from small steps that each opened a door. His CV lists music and sound effects work for animations from Dillon Goo Studios, including co-composing the anime ending song Genshindou with the vocalist Diana Garnet. It describes his work as electronic and orchestral, composed, mixed and mastered in FL and any other digital audio workstation. He also hired and managed agents to promote a music label and source sync licensing deals. Studio work for animation, an anime ending song and the promotion of a music label through agents hint at a composer who learned the business side as well as the music. The SoundCloud note says the original Hexagon Force was first uploaded to YouTube on 1 March 2014, was inspired by 80s themes, and is probably known to most people from Geometry Dash, after it was licensed for the game. His advice, he told Fizmarble, is to make music to make yourself happy, have fun with it, experiment, explore, break the rules, and then share it with the world. When not making music, his site says, he can be found working on videos, pixel art and indie games. A track whose recognition is probably tied to its licensing for Geometry Dash, beside advice to break the rules and share the result, leans toward playfulness over perfection.
Browse piano sheets by Waterflame on Zen Virtual Piano.
Waterflame, also known as Christian Krogsvold, describes himself on his own site as a self-taught video game composer, film scorer and sound designer from Norway. His love for creating music began in 2002 at age thirteen, and he says he has not stopped making things since. In an interview with Fizmarble he said he has no training in music, has never taken music theory or received any lessons, and just learned by practice, experimentation and dedication. A musician who credits practice and experiment over lessons, after starting with a console music program, suggests a style that grew from curiosity rather than from a syllabus.
He told Fizmarble that he started making music around thirteen on a PlayStation program called Music 2000, which let him compose his own songs from a library of sounds and effects. His first uploads were on Newgrounds, and from there a Mexican game company called Nibbo studios found him and hired him to do music and sound effects for a Mexican kidsā game. A music program for the PlayStation, a website and a company that hired him after his first uploads suggest a path built from small steps that each opened a door.
His CV lists music and sound effects work for animations from Dillon Goo Studios, including co-composing the anime ending song Genshindou with the vocalist Diana Garnet. It describes his work as electronic and orchestral, composed, mixed and mastered in FL and any other digital audio workstation. He also hired and managed agents to promote a music label and source sync licensing deals. Studio work for animation, an anime ending song and the promotion of a music label through agents hint at a composer who learned the business side as well as the music.
The SoundCloud note says the original Hexagon Force was first uploaded to YouTube on 1 March 2014, was inspired by 80s themes, and is probably known to most people from Geometry Dash, after it was licensed for the game. His advice, he told Fizmarble, is to make music to make yourself happy, have fun with it, experiment, explore, break the rules, and then share it with the world. When not making music, his site says, he can be found working on videos, pixel art and indie games. A track whose recognition is probably tied to its licensing for Geometry Dash, beside advice to break the rules and share the result, leans toward playfulness over perfection.
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Common questions
Waterflame, also known as Christian Krogsvold, is a self-taught video game composer, film scorer and sound designer from Norway.
He started around thirteen on a PlayStation program called Music 2000, which let him compose songs from a library of sounds and effects.
It is a Waterflame song first uploaded to YouTube on 1 March 2014 and inspired by 80s themes, and the SoundCloud note says it is probably known to most people from Geometry Dash, after it was licensed for the game.
He says to make music to make yourself happy, have fun with it, experiment, explore, break the rules, and then share it with the world.