Soundtrack5:15260개 악보 둘러보기
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곡 라이브러리
차분하고 연주하기 쉬운 표기법의 Soundtrack 피아노 악보를 찾아보세요. ZenPiano's Soundtrack shelf gathers piano arrangements of music written for screens: video games, films, television and animation. In the broad sense, a soundtrack is the recorded music that accompanies a film, a television programme or a video game, and the word also names the album that collects it. Here it means themes you already know from a story, rewritten for two hands at one keyboard. Game music is a large strand. Toby Fox, who wrote the music for Undertale and Deltarune, is one of the most represented composers, alongside Koji Kondo, whose scores for Super Mario Bros. and The Legend of Zelda made his name in 1980s games, and Nobuo Uematsu of Final Fantasy. This music has long outgrown the console: Dragon Quest composer Koichi Sugiyama began staging orchestral concerts of game music in 1987, and the Love Theme from Final Fantasy IV has been used as a teaching piece in Japanese schools. Film and television themes form a second strand, from Hans Zimmer's Pirates of the Caribbean and Ramin Djawadi's Game of Thrones theme to Danny Elfman's This Is Halloween. Animation is the third, led by Joe Hisaishi's music for Studio Ghibli films and by songs from anime and animated series. Screen music suits the piano because it is built on themes. Film composers often give a character, a place or an idea its own recurring motif, an approach associated with Wagner's leitmotif, and that motif usually survives being reduced to a single instrument. Arranging scores for piano is an old habit, too: in the silent-film era, Gottfried Huppertz wrote piano versions of his scores so smaller cinemas could play them. When you open a piece, find the main theme in the right hand first, then let the left hand carry what the orchestra or synthesizer played underneath.
차분하고 연주하기 쉬운 표기법의 Soundtrack 피아노 악보를 찾아보세요.
ZenPiano's Soundtrack shelf gathers piano arrangements of music written for screens: video games, films, television and animation. In the broad sense, a soundtrack is the recorded music that accompanies a film, a television programme or a video game, and the word also names the album that collects it. Here it means themes you already know from a story, rewritten for two hands at one keyboard.
Game music is a large strand. Toby Fox, who wrote the music for Undertale and Deltarune, is one of the most represented composers, alongside Koji Kondo, whose scores for Super Mario Bros. and The Legend of Zelda made his name in 1980s games, and Nobuo Uematsu of Final Fantasy. This music has long outgrown the console: Dragon Quest composer Koichi Sugiyama began staging orchestral concerts of game music in 1987, and the Love Theme from Final Fantasy IV has been used as a teaching piece in Japanese schools.
Film and television themes form a second strand, from Hans Zimmer's Pirates of the Caribbean and Ramin Djawadi's Game of Thrones theme to Danny Elfman's This Is Halloween. Animation is the third, led by Joe Hisaishi's music for Studio Ghibli films and by songs from anime and animated series.
Screen music suits the piano because it is built on themes. Film composers often give a character, a place or an idea its own recurring motif, an approach associated with Wagner's leitmotif, and that motif usually survives being reduced to a single instrument. Arranging scores for piano is an old habit, too: in the silent-film era, Gottfried Huppertz wrote piano versions of his scores so smaller cinemas could play them. When you open a piece, find the main theme in the right hand first, then let the left hand carry what the orchestra or synthesizer played underneath.
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