गीत पुस्तकालय

Adam Sporka

Zen Virtual Piano पर Adam Sporka की पियानो शीट्स देखें। His father, Richard, he says, sang in concerts and for many years belonged to the Prague Madrigal Singers, a top Czechoslovak chamber ensemble whose repertoire reached back to the 1400s. As a child he went to their concerts regularly, and he calls the game an excellent chance to reconnect with the world his father represented. The medieval-sounding tracks, performed by Bakchus, were inspired by the music that group used to perform. A childhood spent in the audience of an early-music ensemble suggests why a game about the Middle Ages touched him personally, since the music reconnected him with his father's world. He took his doctorate and habilitation in human-computer interaction at the Czech Technical University and afterwards held a postdoctoral post in Italy, at the University of Trento. Before joining the Kingdom Come: Deliverance team, he and Jan decided to sit down and implement their own technology for adaptive music, called Sequence Music Engine, and his first scratches were in C++. He got the engine into the Kingdom Come: Deliverance codebase, which runs on CryEngine, right at the end of 2014. A scientist who built the software his own music would run on suggests a creator who treats technology and composition as one task, building tools around the music he wanted to write. A colleague recalls telling Daniel that Adam was both a skilled programmer and scientist and a gifted musician, a very rare combination. The same colleague notes that Adam composed a whole Mass based on his own Gregorian chants, which required considerable research and listening. Sporka says the Gregorian chant pieces in the game are modern compositions that he wrote after listening to many examples of period music. A modern Mass written after listening to examples of period music hints at an approach based on study and then composition, not copying, with research preceding every chant he wrote. He says coming up with a melody is not the bottleneck: the hard parts are what comes before, finding something to compose for, and what comes after, sitting down and producing it. He met friends in the Wasteland Wailers, a transatlantic group of songwriters started in 2013, through a fandom community of creative people open to collaboration and mutual critique. For his part of the soundtrack he returned to Gregorian chant, recorded in a church in Čáslav, Czech Republic, where many important family events were celebrated or mourned, and he adds that he and Jan are cousins. On Kingdom Come: Deliverance II he was technical music director, and the Sequence Music Engine he wrote, adaptive music middleware, runs in both games. Students learn audio direction for video games from him at the University of California, Santa Cruz, and game audio at Charles University in Prague. A recording made in a family church, by two cousins, and a teaching post in two countries hint at a career that stays tied to family, community and passing skills on, with teaching running alongside composing.

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Poverty And Famine

Adam Sporka

Intermediate

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